A good way to use this table is to sort it by what you need. Depending on what you are currently working on, you can sort it several ways: 1. If you have a small area, sort by size efficiency. 2. If you have a small population, sort by population efficiency. The overall score should be the target, but sometimes that just won't … See more Let's say you want to replace your Roof Tiled Houses with Cottages. If you take a look at the table, you will see that you gain people, but you lose overall revenue per person gained. So if … See more Shortly said, don't buy any small decorations, bigger things usually provide MORE happines over the same area. Note: Possible improvements here might be copying the … See more WebNov 27, 2013 · Foe Cafe. Guides Bookshelf . Analysing the real value of Great Buildings ... All houses, cultural buildings, and supply buildings are assumed to be of the same age as the Goods building, and the most efficient/best available, although this obviously won't be true much of the time. I have furthermore assumed a four times per day collection ...
Tax Incentives for Energy-Efficiency Upgrades in Commercial …
WebNov 5, 2012 · Most efficient buildings in each age Pop = population Sps = supplies per square Mccpd = Maximum coins collection per day Hps = Happiness per square a/d = attack/defence Tip: Use the heavy melee units as a shield and the short range units to eliminate your foes. WebSep 13, 2024 · Cost to build: Construction Time: 4-hour Production Cost: 153000 coins and 353000 supplies. 15 hr. 5 ME goods and 3600 coins and supplies. *GBs produce the unrefined needs, hence they produce Modern Era goods in the Tomorrow Era. detergent powder company
[Guide] - Supply Building Efficiently Forge of Empires Forum
WebOct 13, 2024 · There are a several ways to create goods on your own: goods buildings, great buildings (GBs), special production buildings, … http://www.foeguides.com/the-goods-economy/ chunky chips isp